Relationships between Undergraduates’ Gamer Identities, Behavioral Intentions toward Gaming, and the Educational Value of Esports Games
DOI:
https://doi.org/10.5281/zenodo.15664997Keywords:
Behavioral intention, Educational value, Esports, Gamer identity, GamingAbstract
Digital games have garnered increasing attention in recent years. The aim of this study is to examine the concepts of identity, behavioral intention, and educational value within the context of digital games. In this regard, the study seeks to identify the relationships between gamer identity, behavioral intention toward gaming, and the educational value of esports games. The research is designed based on quantitative methods. The population of the study consists of undergraduate students who participate in digital gaming activities. From this population, 726 participants were reached through convenience sampling. For the evaluation of the responses, analyses were conducted using reliability tests, descriptive statistics, correlation, and parametric significance tests. The results of the analyses reveal that the concepts are significantly and positively correlated with one another (p<0.05). Additionally, it was found that participants' views vary depending on their gamer status (p<0.05). In conclusion, addressing these concepts collectively supports the understanding of digital games not only as entertainment tools but also as platforms that contribute to individual and societal development.References
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